Strict Standards: (assassin) Declaration of SSLAuthPlugin::modifyUITemplate() should be compatible with AuthPlugin::modifyUITemplate(&$template, &$type) in /afs/athena.mit.edu/activity/a/assassin/web_scripts/wiki/extensions/SSLAuthPlugin.php on line 47

Strict Standards: (assassin) Declaration of SSLAuthPlugin::setPassword() should be compatible with AuthPlugin::setPassword($user, $password) in /afs/athena.mit.edu/activity/a/assassin/web_scripts/wiki/extensions/SSLAuthPlugin.php on line 47

Strict Standards: (assassin) Declaration of SSLAuthPlugin::initUser() should be compatible with AuthPlugin::initUser(&$user, $autocreate = false) in /afs/athena.mit.edu/activity/a/assassin/web_scripts/wiki/extensions/SSLAuthPlugin.php on line 47
Truthing - Assassin Wiki

Truthing

From Assassin Wiki
Jump to: navigation, search

The truthing mechanic is some sort of mechanism, such as a drug or ability, which permits the truther to ask a single question, which a player is compelled to answer truthfully. It is an extremely powerful ability, as most guild players will be employing deception and misinformation with their characters, and it is very rare that 100% reliable information can be acquired. However, because the truthing mechanic is usually worded in a sense that the player only needs to say something that is "strictly true", poorly worded or ambiguous questions can be successfully evaded by replying with an answer that is correct with respect to the wording of the question, but not the intent. Another gambit, which can be played against players metagaming the existence of a truthing mechanic, is for one player to truth a cooperating player, in order to convince a group of players of some fact.

Examples

 \NEW{Recipe}{\iTruthSerum}{
    \s\MYname     {Water of Truth}
    \s\MYnumber   {8300}
    \s\MYtext     {herbal potion}
    \s\MYcontents {
    You immediately enter a trance like state in which you are considered
    helpless.  In addition, you must truthfully answer any simple questions asked
    of you.  This cannot compel you to reveal the goals, loyalties, motivations or
    future plans of yourself or anyone else nor can it cause you to answer
    questions about the truth or falsehood of any other statement.  If someone
    tries to ask about any of those things or otherwise asks a question that you
    feel is unreasonably complex, you may simply answer ``I don't know.  You
    will remain in this trance state for 5 minutes or until you've answered three
    questions whichever comes first. Answering ``I don't know doesn't count as
    answering a question.  Then you will fall unconcious as if hit with a
    sucessful knockout attack.  This effect can be ended early (including
    preventing you from falling unconcious) by anything that neutralizes {\bf
    type T} poisons.
    }
    \s\MYfirst    {\iDesertLotus}
    \s\MYsecond   {\iScorpion}
    \s\MYtype     {potion}
    }
Personal tools
Namespaces
Variants
Actions
Navigation
Toolbox